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pawnbroker's room

Stylized handpainted environment

pawnbrokershop01.png
hongqi-zhang-small.jpg

For this project I tried the approach of handpainted texturing! I modeled everything in maya first, and then import them into substance painter in 5 batches and textured them seperately. I then lit the scene and rendered in exr with Arnold, which makes it possible to further composite the scene in Nuke. It was so fun to work on this one!

pawnbroker_room_0001wireframe.png
pawnbroker_room_0001ao.png
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